"All right action flows from the breath"
- Hajakujo

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Sunday, January 20, 2008

Where's the Cheese?




"Hellgate: London gets content update.

...The Stonehenge Chronicles update adds open, outdoor wilderness areas intended to stand in contrast to the main game's setting in the streets and sewers of London.

The update is comprised of three different sections: The Caste Caves, Moloch's Lair and The Wild. The Caste Caves unlocks four dungeons for each enemy caste, and each tasks players with defeating a spectral overlord. "

I took this from Gamasutra, which could be seen to deflate the point I'm about to make, but I'll press on regardless (oh, and maybe see the last post also).

Caste Caves. Moloch and his Lair. Spectral overlords. Sewers. In point of fact, Hellgate!

What on earth would be wrong with an MMO set in some variant of a cool real world location, as London undoubtedly is, that didn't involve either a) the cast of ghouls and ghosts, or b) the cast of the Lord of the Rings (book not film)?

Is it that hard to let go of a glorious past and set out for new horizons? I'm sure somebody in the games industry could come up with a compelling scenario to cover the possibility space for play in an MMO mechanic, that occurs in the real world, a place many people who don't care two figs for Moloch's Lair are quite attached to!!

It's kind of sad, really.

To be fair, I'm not trying to attack Hellgate: London, which I know almost nothing about. I was just kicked off by reading the Gamasutra piece, which raised the old bugbear. Why is there so little attempt to work the tropes of familiar, everyday life into games? Not every movie or book is about a land reached only through a wardrobe - some people like to read about themselves. Dogs and ponies and invasive surgery are massively popular on a certain handheld, so why doesn't anyone leverage the cinematic visuals and power of the top-end consoles or PC's to tell a little tale about modern urban life?

Or, as opposed to invoking daemonic ingress, even an MMO about how to survive the world's end we've cooked up in the real world!

3 comments:

Patrick said...

I'll tell you what man, thats a game I want to make.

nomad said...

http://www.robotworldnews.com/100389.php


:)

Unknown said...

Pacman Pacman go away, come again another day.

I will never escape his globular neon shadow.